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Maya: The Arnold Volume Shader

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Music Details
TitleMaya: The Arnold Volume Shader
MP3 Size8.85 MB (estimated)
Duration08:51
Views6.1K
Sourceyoutu.be/MPrj09vDfuU
Description

In 3D computer graphics most objects consist of an infinitely thin skin (visualized by the Surface Shader) and a hollow interior. If you want to create clouds, smoke or fire, you have to FILL the geometry with a material. This, in the current version of Maya (2018) is not trivial; you need to know what to do. Once you know this, you get amazing results. Let me guide you!

A few months later I published this tutorial about basically the same theme: [[link stripped - click to show]]

Music: "Computer Animation" and "Dubius 170" by Maximilian Schönherr. GEMA

CopyrightAll materials' copyright are belong to their respective owners and/or uploader. This video was uploaded by Uhr
LicenseLicensed under YouTube Standard License
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